I 3dProguard mit Unity3d Rückkehr Fehlercode 1
In meinem Projekt der proguard 4.11 mit der Einheit verwendet, habe ich umfasse die Einheit-classes.jar in meinem libs Ordner
Wenn ich erzeugen die apk, gibt es die folgende Ausnahme
[2014-05-03 14:33:41 - FBUnityPlayerActivity] Proguard returned with error code 1. See console
[2014-05-03 14:33:41 - FBUnityPlayerActivity] java.io.IOException: Can't read [C:\Users\TAT\Desktop\quick\FBUnityPlayerActivity\libs\unity-classes.jar] (Can't process class [com/unity3d/player/UnityPlayer.class] (Unknown verification type [195] in stack map frame))
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.InputReader.readInput(InputReader.java:232)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.InputReader.readInput(InputReader.java:202)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.InputReader.readInput(InputReader.java:180)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.InputReader.execute(InputReader.java:78)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.ProGuard.readInput(ProGuard.java:196)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.ProGuard.execute(ProGuard.java:78)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.ProGuard.main(ProGuard.java:483)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] Caused by: java.io.IOException: Can't process class [com/unity3d/player/UnityPlayer.class] (Unknown verification type [195] in stack map frame)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.ClassReader.read(ClassReader.java:112)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.FilteredDataEntryReader.read(FilteredDataEntryReader.java:87)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.FilteredDataEntryReader.read(FilteredDataEntryReader.java:87)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.JarReader.read(JarReader.java:65)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.DirectoryPump.readFiles(DirectoryPump.java:65)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.DirectoryPump.pumpDataEntries(DirectoryPump.java:53)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.InputReader.readInput(InputReader.java:228)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] ... 6 more
[2014-05-03 14:33:41 - FBUnityPlayerActivity] Caused by: java.lang.RuntimeException: Unknown verification type [195] in stack map frame
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.io.ProgramClassReader.createVerificationType(ProgramClassReader.java:890)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.io.ProgramClassReader.visitFullFrame(ProgramClassReader.java:659)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.attribute.preverification.FullFrame.accept(FullFrame.java:114)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.io.ProgramClassReader.visitStackMapTableAttribute(ProgramClassReader.java:452)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.attribute.preverification.StackMapTableAttribute.accept(StackMapTableAttribute.java:71)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.io.ProgramClassReader.visitCodeAttribute(ProgramClassReader.java:422)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.attribute.CodeAttribute.accept(CodeAttribute.java:101)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.io.ProgramClassReader.visitProgramMethod(ProgramClassReader.java:200)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.io.ProgramClassReader.visitProgramClass(ProgramClassReader.java:142)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.classfile.ProgramClass.accept(ProgramClass.java:346)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] at proguard.io.ClassReader.read(ClassReader.java:91)
[2014-05-03 14:33:41 - FBUnityPlayerActivity] ... 12 more
ich bereits versucht haben
-libraryjars /libs/unity-classes.jar
-keep class com.unity3d.** { *; }
-dontwarn com.unity3d.**
mit
in der proguard-project.txt, immer noch das gleiche, wie es zu beheben? Danke für die Hilfe
sogar versucht
-keep Klasse com ** {*. }
immer noch die gleichen
Ich bin genau die gleiche Fehlermeldung bekommen. Hast du Fortschritte dabei gemacht? – Eric
Gleicher Fehler hier. Ich kann die Problemumgehung nicht finden –
Endlich habe ich das Proguard-Jar geändert, es scheint der Fehler von Unity zu sein – user782104