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Ich Code in Turbo C. Ich zeichnete einen Basketballplatz und ich möchte Kreis auf dem Platz bewegen und wenn ich dies tun überschreibt es und zerstört das Gericht. Wie kann ich den Kreis auf dem Platz bewegen und trotzdem den Platz sehen, ohne ihn zu verlieren?Moving-Objekt, das den Hintergrund in Turbo C
#include <stdio.h>
#include <conio.h>
#include <graphics.h>
#include <stdlib.h>
#include <dos.h>
void Init()
{
int gd=DETECT , gm , ErrorCode;
initgraph(&gd , &gm , "c:\\TURBOC3\\BGI");
ErrorCode=graphresult();
if(ErrorCode != grOk) {
printf("Graph Error: %s" , grapherrormsg(ErrorCode));
getch();
exit(1);
}
}
void main()
{
int i;
Init();
rectangle(1,1,460,478); // drowing base lines
rectangle(2,2,459,477); // drowing base lines
line(3,239,458,239); // drowing half court line
line(3,238,458,238); // drowing half court line
circle(227,238,35); // drowing midile circle
circle(227,238,34); // drowing midile circle
circle(227,9,5); // drowing rim 1
circle(227,470,5); // drowing rim 2
line(205,476,249,476); // drowing basket board 1
line(205,475,249,475); // drowing basket board 1
line(205,3,249,3); // drowing basket 2
line(205,4,249,4); // drowing basket 2
rectangle(180,1,275,70); // drowing paint 1
rectangle(180,408,275,477); // drowing paint 2
line(177,10,180,10); // drowing paint line B1
line(177,20,180,20); // drowing paint line B1
line(177,30,180,30); // drowing paint line B1
line(177,40,180,40); // drowing paint line B1
line(177,50,180,50); // drowing paint line B1
line(275,10,278,10); // drowing paint line B1
line(275,20,278,20); // drowing paint line B1
line(275,30,278,30); // drowing paint line B1
line(275,40,278,40); // drowing paint line B1
line(275,50,278,50); // drowing paint line B1
line(177,430,180,430); // drowing paint line B2
line(177,440,180,440); // drowing paint line B2
line(177,450,180,450); // drowing paint line B2
line(177,460,180,460); // drowing paint line B2
line(177,470,180,470); // drowing paint line B2
line(275,430,278,430); // drowing paint line B2
line(275,440,278,440); // drowing paint line B2
line(275,450,278,450); // drowing paint line B2
line(275,460,278,460); // drowing paint line B2
line(275,470,278,470); // drowing paint line B2
arc(227,70,180,360,48); // drowing arc B1
arc(227,1,180,360,140); // drowing 3 point line B1
arc(227,410,0,180,48); // drowing arc B2
arc(227,477,0,180,140); // drowing 3 point line B2
line(500,1,500,500); // drowing chares for fans
line(535,1,535,530); // drowing chares for fans
line(570,1,570,560); // drowing chares for fans
line(605,1,605,590); // drowing chares for fans
for(i=0; i<500; i+=12) // for loop drowing fans
{
circle(515 , 5+i , 2);
line(507,5+i,513,5+i);
line(510,4+i,513,1+i);
line(510,4+i,513,9+i);
line(506,4+i,504,1+i);
line(506,4+i,504,9+i);
circle(550 , 5+i , 2);
line(542,5+i,548,5+i);
line(545,4+i,548,1+i);
line(545,4+i,548,9+i);
line(541,4+i,539,1+i);
line(541,4+i,539,9+i);
circle(585 , 5+i , 2);
line(577,5+i,583,5+i);
line(580,4+i,583,1+i);
line(580,4+i,583,9+i);
line(576,4+i,574,1+i);
line(576,4+i,574,9+i);
circle(620 , 5+i , 2);
line(612,5+i,618,5+i);
line(615,4+i,618,1+i);
line(615,4+i,618,9+i);
line(611,4+i,609,1+i);
line(611,4+i,609,9+i);
}
for(i=0; i<250; i++)
{
setcolor(WHITE);
circle(50+i,50,10);
delay(10);
setcolor(BLACK);
circle(50+i,50,10);
}
getch();
closegraph();
}