ich eine Funktion für diese gemacht haben:
public void drawCornerRectangle(Graphics2D g, int x, int y, int width, int height, int cornerLength) {
//check width, height and cornerLength
if ((width < 0) || (height < 0) || (cornerLength < 1)) {
return;
}
//check if width or height is 0
if(width == 0) {
g.drawLine(x, y, x, y + cornerLength);
g.drawLine(x, y + height, x, (y + height) - cornerLength);
return;
} else if (height == 0) {
g.drawLine(x, y, x + cornerLength, y);
g.drawLine(x + width, y, (x + width) - cornerLength, y);
return;
}
//check cornerLength
if(cornerLength > width/2 && cornerLength > height/2) {
g.drawRect(x, y, width, height);
} else {
//left up corner
g.drawLine(x, y, x + cornerLength, y);
g.drawLine(x, y, x, y + cornerLength);
//right up corner
g.drawLine(x + width, y, (x + width) - cornerLength, y);
g.drawLine(x + width, y, x + width, y + cornerLength);
//left down corner
g.drawLine(x, y + height, x + cornerLength, y + height);
g.drawLine(x, y + height, x, (y + height) - cornerLength);
//right down corner
g.drawLine(x + width, y + height, (x + width) - cornerLength, y + height);
g.drawLine(x + width, y + height, x + width, (y + height) - cornerLength);
}
}
wie nennen:
//for square:
drawCornerRectangle(g, 10, 10, 200, 200, 20); //the same width and height
//for rectangle
drawCornerRectangle(g, 10, 10, 100, 150, 20);
Hoffnung, das hilft.
Ja, es ist möglich! Natürlich ... –
Warum nicht einfach 8 Zeilen zeichnen? (2 pro Ecke) –