erhielt eine APP mit Plug-ins, die die WCF-Client Vertrag programmatisch erzeugt und hakt es dann zu den Plugins Schnittstellen auf, aber im, kämpfen, um herauszufinden, wie die erzeugte Vertrag bekommen Arten wiederzuverwenden in den DLLs des Plugins gefunden.Re-Use-Typen bei der Generierung von WCF-Client Vertrag Programmatically
Hat jemand wissen, wie die ServiceContractGenerator Setup-Typen in bestimmten Baugruppen wieder zu verwenden?
Dies ist, was ich benutze den Vertrag Code atm zu generieren:
public Assembly CreateProxy(String url)
{
MetadataExchangeClient mexClient = new MetadataExchangeClient(new Uri(url + "/mex"), MetadataExchangeClientMode.MetadataExchange);
mexClient.ResolveMetadataReferences = true;
MetadataSet metaDocs = mexClient.GetMetadata();
WsdlImporter importer = new WsdlImporter(metaDocs);
ServiceContractGenerator generator = new ServiceContractGenerator();
generator.NamespaceMappings.Add("*", "NameSpace123");
Collection<ContractDescription> contracts = importer.ImportAllContracts();
ServiceEndpointCollection endpoints = importer.ImportAllEndpoints();
foreach (ContractDescription contract in contracts)
generator.GenerateServiceContractType(contract);
if (generator.Errors.Count != 0)
throw new Exception("There were errors during code compilation.");
CodeDomProvider codeDomProvider = CodeDomProvider.CreateProvider("C#");
CompilerParameters parameters = new CompilerParameters();
parameters.CompilerOptions = string.Format(@" /lib:{0}", "\"C:\\Program Files\\Reference Assemblies\\Microsoft\\Framework\\v3.0\"");
parameters.ReferencedAssemblies.Add("System.ServiceModel.dll");
parameters.ReferencedAssemblies.Add("System.Runtime.Serialization.dll");
parameters.GenerateExecutable = false;
parameters.GenerateInMemory = true;
parameters.IncludeDebugInformation = true;
parameters.OutputAssembly = "WCFGenerated.dll";
CodeCompileUnit codeUnit = generator.TargetCompileUnit;
CompilerResults results = codeDomProvider.CompileAssemblyFromDom(parameters, codeUnit);
foreach (CompilerError oops in results.Errors)
throw new Exception("Compilation Error Creating Assembly: " + oops.ErrorText);
//Must load it like this otherwise the assembly wont match the one used for the generated code below
return Assembly.LoadFile(Directory.GetCurrentDirectory() + "\\WCFGenerated.dll");
}
Edit: Ich habe nie ganz richtig zu arbeiten, verwalten ich habe aber die exe als Baugruppe zu laden und verwenden zu erzeugen der Proxy:
try
{
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture.GetConsoleFallbackUICulture();
if (Console.OutputEncoding.CodePage != Encoding.UTF8.CodePage && Console.OutputEncoding.CodePage != Thread.CurrentThread.CurrentUICulture.TextInfo.OEMCodePage)
{
Thread.CurrentThread.CurrentUICulture = new CultureInfo("en-US");
}
var assembly = Assembly.LoadFile(Path.Combine(info.TempDir, SVCUTIL_EXE));
var optionsType = assembly.GetType("Microsoft.Tools.ServiceModel.SvcUtil.Options");
var runtimeType = assembly.GetType("Microsoft.Tools.ServiceModel.SvcUtil.ToolRuntime");
//Options option = Options.ParseArguments(args);
var options = optionsType.InvokeMember("ParseArguments", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.InvokeMethod, null, null, new object[] { info.Args });
//ToolRuntime toolRuntime = new ToolRuntime(option);
ConstructorInfo c = runtimeType.GetConstructor(BindingFlags.NonPublic | BindingFlags.Instance, null, new Type[] { optionsType }, null);
var runtime = c.Invoke(new Object[] { options });
//var runtime = Activator.CreateInstance(runtimeType, , null, options);
//toolRuntime.Run();
var exitCode = (int)runtimeType.InvokeMember("Run", BindingFlags.InvokeMethod | BindingFlags.NonPublic | BindingFlags.Instance, null, runtime, null);
if (exitCode != 0)
throw new Exception(String.Format("Failed to generate wcf contract code [Bad Result: {0}]", exitCode));
}
catch (Exception e)
{
if (e is TargetInvocationException)
e = e.InnerException;
info.E = e;
}
Was ist die Frage hier? – MrWuf
Bearbeitet, um Frage hinzuzufügen – Lodle